渋 Spindizzy
A mind-boggling game for 3 players

Material

  • Shibumi set: 4 × 4 square board, 10 red, 10 black, and 10 white balls

Preparation

The board is initially empty.

Players choose a colour and start with 10 balls each.

Players will find it easier to remember their own and their opponents’ colours by putting an additional 11th ball in front of them on the table.

Then each player passes 3 balls of their stock to the left neighbour, and 2 balls to the right neighbour. From now on, at all times during the game the players keep their balls hidden.

Setup

A player is selected to be the “Master” of the first turn.

Play

On each turn, players secretly select a ball from their stock and hold it out in their closed hand. The balls are then revealed simultaneously.

Starting with the player whose colour was selected by the Master, players then take turns placing their selected ball at any playable point. The last player of the turn becomes Master for the next turn.

Whenever a small 5-ball pyramid is formed, the player whose colour represent the majority (or the topmost ball if none) scores 1 point.

Scoring

End

When the last ball is played and the point is scored, the game ends. The player with the highest score wins the game.

In the case where 2 players are tied, the third player wins.

This version: 23 Jan 2012

This version: 23 Jan 2012